designer | developer | musical artist
Possessor is a short virtual reality puzzle platformer demo developed with Unity XR.
It was designed with people like myself who experience motion sickness from free movement in mind.
The game's possession system allows the player to solve physics-based platforming puzzles without movement of the camera, which is generally what causes the worst motion sickness.
Hymnprism is an audio visualization program developed in Unity.
The program was created for Boise State University's Luminary, located in the Center for the Visual Arts building.
The project was featured on Idaho News 6.